How classes are loaded and how to orchestrate them.
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Apple Foundation uses UTF-16 as unichar, whereas the MulleObjC Foundation used UTF-32 as unichar. As long as your code is not assuming 16-bit for its size, there should be no problem.

When accessing string contents as unichar * with dataUsingEncoding: use the generic NSUnicodeStringEncoding instead of NSUTF32StringEncoding/NSUTF16StringEncoding.

  data = [s dataUsingEncoding:NSUnicodeStringEncoding];
  here_some_unichars( (unichar *) [data bytes], [data length] / sizeof( unichar));

TODO: How about printf with %S ?

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